On December 6th, GBCA will present “Virtual Design & Construction Lunch and Learn: Adapting Video Game Engines into the Construction Industry”. This presentation will outline the basis for integrating video game engines into the construction market throughout multiple phases of a project (Conception, Design, Preconstruction, Construction) giving the end user/clients the aid of realistic visuals assisting to make informed decision. Additionally, it will review the history and workflow of gaming engines as well as how innovative value-adds can recognize large cost savings via 3D mock ups.
*This course will provide 1.5 AIA CES (HSW) LUs*
Presenter: Lucas Richmond, Gilbane Building Company